![]() ![]() There are also a few other neat features, which may or may not be in the handheld versions of the game. We also have one bonus chapter from sequel Corpse Party: Book of Shadows converted into top-down RPG format (as Book of Shadows was more of a visual novel), which is a nice touch. Whether or not that’s worth the slight downgrade in graphics and the lack of event CGs, I don’t know I haven’t played through the entire thing and can’t make a judgment call on that. We do have one advantage, which is that the PC Corpse Party contains a few scenes and endings (bad endings, mostly) that aren’t in the handheld versions. I was hoping we’d be getting a port of the updated handheld version with a few bonuses, but I guess that would’ve been harder to achieve. I really hope that I’ve just missed some sort of toggle for the event CGs and the sprites, but honestly, it looks like we’ve basically got a translation of the 2008 PC version, refitted to work on modern PCs, with a few bonuses. And that is far from the worst text-based description of mutilation Corpse Party has to offer. And doesn’t include the rather graphic description of a character ramming a pair of scissors down their own throat. But being that this is one from the first chapter, I figure it’s largely spoiler-free. ![]() There are many, many more event CGs like that (like the front page image/top image for this article), most of which make some of the horrible situations a lot more horrible, and there are loads of really grotesque ones I’d love to show you because I’m an awful person. ![]() Secondly, here’s a shot from one of the WRONG ENDs in the first chapter (a WRONG END being things going irredeemably wrong: a game over in lengthy, stomach-churning cutscene form) followed by the same shot from the PSP version, courtesy of DarkHamsterlord’s superb picture-based Let’s Play.Īgain, I know which I prefer. The portraits look slightly better than that thanks to the aforementioned filtering, but to my mind the PC portraits are still nowhere near as nice as the remastered handheld stuff. The one from this version is on the left, and the one from the handheld version on the right. The latter is a matter of taste, I’ll grant you, but let’s compare and contrast.Ĭourtesy of the Corpse Party Wikia, here are the portraits for semi-protagonist Satoshi Mochida. This means that, as far as I can tell, we’ve got no CGs and we’ve got slightly uglier character portraits. It is not a PC conversion of Corpse Party: Blood Covered – Repeated Fear, which was the PSP update released two years later (and known as Corpse Party in the West, as it’s the first version we got). See, Corpse Party is an English translation of Corpse Party: Blood Covered, 2008’s PC update/remake/whatever. A nice touch, and I like the multi-binding. The game doesn’t tell you this anywhere that I can see, but if you’re likely to use Z and X then it’s probably because you’re used to Z and X. These are largely bound to fairly sensible things like Enter, Escape, and Backspace, although they’re also bound to Z and X if you’re more of a classicist. Arrow keys move around, and then you’ve got two more buttons: Menu/Cancel, and Accept. There doesn’t appear to be a way to redefine controls, but that shouldn’t pose much of a problem as they’re fairly simple. It also doesn’t exactly look great when you’re forcing it to run at 1920×1080, so… yeah. That’s the game’s native aspect ratio, and running it in anything else means either letterboxing or pillarboxing. And that’s basically your lot.Ĭhances are, you’ll want to play this in a window, and you’ll want to stick to a 4:3 resolution like 1024×768. Then you’ve got the message speed, whether or not the skip function lets you speed past all text or just those lines you’ve already read, and the ability to turn off – or adjust the volume of – music, sound, and voices. whether or not everything is pixel-y or looks a bit smoother). Visually, you’ve got resolution, windowed/fullscreen, and screen filtering (i.e. There, uh… aren’t many, although I’m not sure what I was expecting for a top-down game that apes the visual style of 16-bit RPGs. We’ll get to “why” soon enough.įirst, though, let’s look at the options. ![]() But hey! Now we on the PC have our own version of the original!Īnd don’t worry: that’s all actually relevant to this PC release. Then we also got the sequels, which are shit. These updated the graphics, added some frankly horrific CG scenes (and that’s a positive, as this is a horror game) and – perhaps most crucially – were actually translated into English. It’s a Japanese horror adventure in the style of a 16-bit RPG, obviously.īut if you’re familiar with Corpse Party at all, it’s most likely from the recent remakes and sequels on those fancy handheld devices. ![]()
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